#ifndef CONFIG_H
#define CONFIG_H

/************游戏配置************/
#define GAME_WIDTH 1200
#define GAME_HEIGHT 900
#define GAME_TITLE "飞机打战 v1.0"
#define GAME_ICON "://pic/smallPlane8.png"
//#define GAME_RCC "./resourse.rcc"
#define GAME_RATE 10

/************地图配置************/
#define MAP_PATH "://pic/background2.jpg"
#define MAP_SPEED 2

/************飞机配置************/
#define PLANE_WIDTH 60
#define PLANE_HEIGHT 60
#define PLANE_PATH "://pic/smallPlane8.png"

/************子弹配置************/
#define BULLET_WIDTH 40
#define BULLET_HEIGHT 87
#define PLANE_BULLET "://pic/bullet_girl_2_level_40.png"
#define PLANE_BULLET_SPEED 5
#define BULLET_NUM 30
#define BULLET_INTERVAL 20

/************敌机配置************/
#define ENEMY_WIDTH 60
#define ENEMY_HEIGHT 48
#define ENEMY_PATH "://pic/smallPlane4.png"
#define ENEMY_SPEED 5
#define ENEMY_NUM 20
#define ENEMY_INETRVAL 30

/************敌机子弹配置************/
#define ENEMY_BULLET_WIDTH 15
#define ENEMY_BULLET_HEIGHT 15
#define ENEMY_BULLET "://pic/poisonPart.png"
#define ENEMY_BULLET_SPEED 7
#define ENEMY_BULLET_NUM 20
#define ENEMY_BULLET_INTERVAL 60

/************爆炸配置************/
#define BOMB_PATH "://pic/playerdie.png"
#define BOMB_NUM 20
//#define BOMB_MAX 7
#define BOMB_INETRVAL 30

/************音效配置************/
#define SOUND_BACKGROUND "://pic/background.wav"
#define SOUND_BOMB "://pic/shot.wav"

#endif // CONFIG_H
